Skip to content
Glow Nest Tales

The Iconic Puzzle Game Couldn't Triumph at This Gaming Ceremony — An Additional Classification Might Solve This

As any prominent honors show nears, there’s always a clamor for the addition fresh award types to recognize overlooked contributions and delight the spirits of fans dedicated to specific genres.

A fellow writer made the case for a horror game category. It would be amazing. Equally deserving are strategy board titles, this being a passionate advocate's mission. However, I must insist if I try to elbow in front just as with other single-minded supporters, there's a strong justification for why my demand remains most pressing and significant. The demand is this: There should be a classification for brain-teasing titles.

Categorizing Game Types

Organizing artistic expressions is not a science; opinions vary greatly, and inevitably generate discussions resulting in unclear classifications. There’s a reason film award organizations avoid this approach. Yet it remains a necessary evil in the world of interactive entertainment, showing incredible range they hardly constitute one unified medium.

To recognize the complete range of interactive entertainment excellence to gain proper attention, while allowing diverse titles to receive proper recognition, specific award classifications remain vital.

Present Award Structure

Leading game ceremonies offer these genre categories for Action-oriented games, Action/Adventure, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Collectively, these six categories effectively encompass a lot of ground, and you can find room for most games within them.

This doesn't apply to brain-teasing titles. No appropriate category exists to accommodate them. Consider three of outstanding current releases, showing diverse approaches: structural challenges from a specific release, intense tile-matching in a different title, engaging interpersonal challenges of a third title. Where could they possibly go within current classifications? Nowhere, that’s where.

The Representation Problem

There are dozens outstanding logic titles published annually that have no home in entertainment awards, unless they happen to qualify award groups including Handheld titles, VR/AR Game, or the intensely contested small studio competitions.

  • One classic puzzle game wasn’t nominated in any category in 2014
  • A different innovative game missed out that year
  • Popular arranging title got ignored recently
  • Only a few puzzle games scraped into independent or mobile categories

Value of Brain-Teasers

Commonly they're small games, however the design of the puzzle game is of massive significance. Iconic mobile puzzle games count as most popular titles globally and have been for over a decade.

The famous puzzle experience rivals well-known building titles competing to become best-selling game of all time; it additionally competes for best game of all time. Logic titles represent cornerstones to the art of video games, and engaging with diverse game types.

Proposal and Rationale

Logic titles wouldn't face such difficulty. One could readily select a field of five engaging, different, qualified experiences annually without trouble — or rather, with difficulty, given the need to exclude many worthy titles.

To emphasize again, these are games that otherwise have no home at major gaming awards. Puzzle game makers function at the challenging frontier game development, developing some of the purest expressions within interactive entertainment. Similar to film action specialists, they deserve recognition. Don't make them wait generations.

The writer

Carrie Dixon

A passionate storyteller and life coach dedicated to sharing empowering tales that ignite hope and personal development.

Glow Nest Tales

Type to search articles.